package mcc import ( "log/slog" "os" "github.com/BurntSushi/toml" ) type System struct { commander Commander logger Logger queue Queue storage Storage runner Runner } func LoadConfig(fname string) *System { if _, err := os.Stat(fname); err != nil { slog.Error("Configuration file %s not found", fname) os.Exit(1) } var config System _, err := toml.DecodeFile(fname, &config) if err != nil { slog.Error("", err) os.Exit(1) } return &config }