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We've been observing some performance issues using crate_universe on CI. Therefore, we're moving to vendor the auto-generated BUILD files in our repository. This should provide a nice speed boost, while getting rid of the complexity of the "rust cache" job we've been using when we had a lot of git dependencies. This PR includes a vendor script, and I'll put up a CI job internally that runs that vendor script on Cargo.toml and Cargo.lock changes, to check that the vendored files are in sync.
28 lines
1.1 KiB
Plaintext
28 lines
1.1 KiB
Plaintext
common --enable_platform_specific_config
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# because we use --override_module with `%workspace%`, the lock file is not stable
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common --lockfile_mode=off
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# when building from this repository in isolation, the internal repository will not be found at ..
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# where `MODULE.bazel` looks for it. The following will get us past the module loading phase, so
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# that we can build things that do not rely on that
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common --override_module=semmle_code=%workspace%/misc/bazel/semmle_code_stub
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build --repo_env=CC=clang --repo_env=CXX=clang++
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# we use transitions that break builds of `...`, so for `test` to work with that we need the following
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test --build_tests_only
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# this requires developer mode, but is required to have pack installer functioning
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startup --windows_enable_symlinks
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common --enable_runfiles
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# with the above, we can avoid building python zips which is the default on windows as that's expensive
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build --nobuild_python_zip
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common --registry=file:///%workspace%/misc/bazel/registry
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common --registry=https://bcr.bazel.build
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common --@rules_dotnet//dotnet/settings:strict_deps=false
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try-import %workspace%/local.bazelrc
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