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146 lines
4.9 KiB
C#
146 lines
4.9 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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using Semmle.Util.Logging;
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namespace Semmle.Extraction.CSharp.DependencyFetching
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{
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/// <summary>
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/// Manages the set of assemblies.
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/// Searches for assembly DLLs, indexes them and provides
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/// a lookup facility from assembly ID to filename.
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/// </summary>
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internal class AssemblyCache
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{
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/// <summary>
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/// Locate all reference files and index them.
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/// </summary>
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/// <param name="paths">
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/// Paths to search. Directories are searched recursively. Files are added directly to the
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/// assembly cache.
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/// </param>
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/// <param name="logger">Callback for progress.</param>
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public AssemblyCache(IEnumerable<AssemblyLookupLocation> paths, IEnumerable<string> frameworkPaths, ILogger logger)
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{
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this.logger = logger;
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foreach (var path in paths)
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{
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dllsToIndex.AddRange(path.GetDlls(logger));
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}
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IndexReferences(frameworkPaths);
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}
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/// <summary>
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/// Indexes all DLLs we have located.
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/// Because this is a potentially time-consuming operation, it is put into a separate stage.
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/// </summary>
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private void IndexReferences(IEnumerable<string> frameworkPaths)
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{
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logger.LogInfo($"Indexing {dllsToIndex.Count} assemblies...");
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// Read all of the files
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foreach (var filename in dllsToIndex)
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{
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IndexReference(filename);
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}
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logger.LogInfo($"Read {assemblyInfoByFileName.Count} assembly infos");
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foreach (var info in assemblyInfoByFileName.Values
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.OrderBy(info => info.Name)
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.OrderAssemblyInfosByPreference(frameworkPaths))
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{
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foreach (var index in info.IndexStrings)
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{
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assemblyInfoById[index] = info;
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}
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}
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}
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private void IndexReference(string filename)
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{
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try
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{
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logger.LogDebug($"Reading assembly info from {filename}");
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var info = AssemblyInfo.ReadFromFile(filename);
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assemblyInfoByFileName[filename] = info;
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}
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catch (AssemblyLoadException)
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{
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logger.LogInfo($"Couldn't read assembly info from {filename}");
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}
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}
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/// <summary>
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/// Given an assembly id, determine its full info.
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/// </summary>
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/// <param name="id">The given assembly id.</param>
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/// <returns>The information about the assembly.</returns>
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public AssemblyInfo ResolveReference(string id)
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{
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// Fast path if we've already seen this before.
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if (failedAssemblyInfoIds.Contains(id))
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throw new AssemblyLoadException();
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(id, var assemblyName) = AssemblyInfo.ComputeSanitizedAssemblyInfo(id);
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// Look up the id in our references map.
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if (assemblyInfoById.TryGetValue(id, out var result))
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{
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// The string is in the references map.
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return result;
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}
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// Fallback position - locate the assembly by its lower-case name only.
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var asmName = assemblyName.ToLowerInvariant();
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if (assemblyInfoById.TryGetValue(asmName, out result))
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{
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assemblyInfoById[asmName] = result; // Speed up the next time the same string is resolved
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return result;
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}
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failedAssemblyInfoIds.Add(id); // Fail early next time
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throw new AssemblyLoadException();
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}
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/// <summary>
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/// All the assemblies we have indexed.
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/// </summary>
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public IEnumerable<AssemblyInfo> AllAssemblies => assemblyInfoByFileName.Select(a => a.Value);
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/// <summary>
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/// Retrieve the assembly info of a pre-cached assembly.
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/// </summary>
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/// <param name="filepath">The filename to query.</param>
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/// <returns>The assembly info.</returns>
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public AssemblyInfo GetAssemblyInfo(string filepath)
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{
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if (assemblyInfoByFileName.TryGetValue(filepath, out var info))
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{
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return info;
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}
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IndexReference(filepath);
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if (assemblyInfoByFileName.TryGetValue(filepath, out info))
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{
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return info;
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}
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throw new AssemblyLoadException();
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}
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private readonly List<string> dllsToIndex = new List<string>();
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private readonly Dictionary<string, AssemblyInfo> assemblyInfoByFileName = [];
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// Map from assembly id (in various formats) to the full info.
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private readonly Dictionary<string, AssemblyInfo> assemblyInfoById = [];
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private readonly HashSet<string> failedAssemblyInfoIds = [];
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private readonly ILogger logger;
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}
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}
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