Files
codeql/csharp/extractor/Semmle.Extraction/TrapWriter.cs

255 lines
10 KiB
C#

using System;
using System.IO;
using System.IO.Compression;
using System.Text;
using Semmle.Util;
using Semmle.Util.Logging;
namespace Semmle.Extraction
{
public interface ITrapEmitter
{
void EmitTrap(TextWriter trapFile);
}
public sealed class TrapWriter : IDisposable
{
public enum CompressionMode
{
None,
Gzip,
Brotli
}
/// <summary>
/// The location of the src_archive directory.
/// </summary>
private readonly string? archive;
private static readonly Encoding utf8 = new UTF8Encoding(false);
private readonly bool discardDuplicates;
public int IdCounter { get; set; } = 1;
private readonly Lazy<StreamWriter> writerLazy;
public StreamWriter Writer => writerLazy.Value;
private readonly ILogger logger;
private readonly CompressionMode trapCompression;
public TrapWriter(ILogger logger, PathTransformer.ITransformedPath outputfile, string? trap, string? archive, CompressionMode trapCompression, bool discardDuplicates)
{
this.logger = logger;
this.trapCompression = trapCompression;
TrapFile = TrapPath(this.logger, trap, outputfile, trapCompression);
writerLazy = new Lazy<StreamWriter>(() =>
{
var tempPath = trap ?? FileUtils.GetTemporaryWorkingDirectory(out var _);
do
{
/*
* Write the trap to a random filename in the trap folder.
* Since the trap path can be very long, we need to deal with the possibility of
* PathTooLongExceptions. So we use a short filename in the trap folder,
* then move it later.
*
* Although GetRandomFileName() is cryptographically secure,
* there's a tiny chance the file could already exists.
*/
tmpFile = Path.Combine(tempPath, Path.GetRandomFileName());
}
while (File.Exists(tmpFile));
var fileStream = new FileStream(tmpFile, FileMode.CreateNew, FileAccess.Write);
Stream compressionStream;
switch (trapCompression)
{
case CompressionMode.Brotli:
compressionStream = new BrotliStream(fileStream, CompressionLevel.Fastest);
break;
case CompressionMode.Gzip:
compressionStream = new GZipStream(fileStream, CompressionLevel.Fastest);
break;
case CompressionMode.None:
compressionStream = fileStream;
break;
default:
throw new ArgumentOutOfRangeException(nameof(trapCompression), trapCompression, "Unsupported compression type");
}
return new StreamWriter(compressionStream, utf8, 2000000);
});
this.archive = archive;
this.discardDuplicates = discardDuplicates;
}
/// <summary>
/// The output filename of the trap.
/// </summary>
public string TrapFile { get; }
private string tmpFile = ""; // The temporary file which is moved to trapFile once written.
/// <summary>
/// Adds the specified input file to the source archive. It may end up in either the normal or long path area
/// of the source archive, depending on the length of its full path.
/// </summary>
/// <param name="originalPath">The path to the input file.</param>
/// <param name="transformedPath">The transformed path to the input file.</param>
/// <param name="inputEncoding">The encoding used by the input file.</param>
public void Archive(string originalPath, PathTransformer.ITransformedPath transformedPath, Encoding inputEncoding)
{
if (string.IsNullOrEmpty(archive))
return;
// Calling GetFullPath makes this use the canonical capitalisation, if the file exists.
var fullInputPath = Path.GetFullPath(originalPath);
ArchivePath(fullInputPath, transformedPath, inputEncoding);
}
/// <summary>
/// Archive a file given the file contents.
/// </summary>
/// <param name="inputPath">The path of the file.</param>
/// <param name="contents">The contents of the file.</param>
public void Archive(PathTransformer.ITransformedPath inputPath, string contents)
{
if (string.IsNullOrEmpty(archive))
return;
ArchiveContents(inputPath, contents);
}
/// <summary>
/// Try to move a file from sourceFile to destFile.
/// If successful returns true,
/// otherwise returns false and leaves the file in its original place.
/// </summary>
/// <param name="sourceFile">The source filename.</param>
/// <param name="destFile">The destination filename.</param>
/// <returns>true if the file was moved.</returns>
private static bool TryMove(string sourceFile, string destFile)
{
try
{
// Prefer to avoid throwing an exception
if (File.Exists(destFile))
return false;
File.Move(sourceFile, destFile);
return true;
}
catch (IOException)
{
return false;
}
}
/// <summary>
/// Close the trap file, and move it to the right place in the trap directory.
/// If the file exists already, rename it to allow the new file (ending .trap.gz)
/// to sit alongside the old file (except if <paramref name="discardDuplicates"/> is true,
/// in which case only the existing file is kept).
/// </summary>
public void Dispose()
{
try
{
if (writerLazy.IsValueCreated)
{
writerLazy.Value.Close();
if (TryMove(tmpFile, TrapFile))
return;
if (discardDuplicates)
{
FileUtils.TryDelete(tmpFile);
return;
}
var existingHash = FileUtils.ComputeFileHash(TrapFile);
var hash = FileUtils.ComputeFileHash(tmpFile);
if (existingHash != hash)
{
var root = TrapFile.Substring(0, TrapFile.Length - 8); // Remove trailing ".trap.gz"
if (TryMove(tmpFile, $"{root}-{hash}.trap{TrapExtension(trapCompression)}"))
return;
}
logger.Log(Severity.Info, "Identical trap file for {0} already exists", TrapFile);
FileUtils.TryDelete(tmpFile);
}
}
catch (Exception ex) // lgtm[cs/catch-of-all-exceptions]
{
logger.Log(Severity.Error, "Failed to move the trap file from {0} to {1} because {2}", tmpFile, TrapFile, ex);
}
}
public void Emit(ITrapEmitter emitter)
{
emitter.EmitTrap(Writer);
}
/// <summary>
/// Attempts to archive the specified input file to the normal area of the source archive.
/// The file's path must be sufficiently short so as to render the path of its copy in the
/// source archive less than the system path limit of 260 characters.
/// </summary>
/// <param name="fullInputPath">The full path to the input file.</param>
/// <param name="transformedPath">The transformed path to the input file.</param>
/// <param name="inputEncoding">The encoding used by the input file.</param>
/// <exception cref="PathTooLongException">If the output path in the source archive would
/// exceed the system path limit of 260 characters.</exception>
private void ArchivePath(string fullInputPath, PathTransformer.ITransformedPath transformedPath, Encoding inputEncoding)
{
var contents = File.ReadAllText(fullInputPath, inputEncoding);
ArchiveContents(transformedPath, contents);
}
private void ArchiveContents(PathTransformer.ITransformedPath transformedPath, string contents)
{
var dest = FileUtils.NestPaths(logger, archive, transformedPath.Value);
var tmpSrcFile = Path.GetTempFileName();
File.WriteAllText(tmpSrcFile, contents, utf8);
try
{
FileUtils.MoveOrReplace(tmpSrcFile, dest);
}
catch (Exception ex)
{
// If this happened, it was probably because the same file was compiled multiple times.
// In any case, this is not a fatal error.
logger.Log(Severity.Warning, "Problem archiving " + dest + ": " + ex);
}
}
private static string TrapExtension(CompressionMode compression)
{
switch (compression)
{
case CompressionMode.None: return "";
case CompressionMode.Gzip: return ".gz";
case CompressionMode.Brotli: return ".br";
default: throw new ArgumentOutOfRangeException(nameof(compression), compression, "Unsupported compression type");
}
}
public static string TrapPath(ILogger logger, string? folder, PathTransformer.ITransformedPath path, TrapWriter.CompressionMode trapCompression)
{
var filename = $"{path.Value}.trap{TrapExtension(trapCompression)}";
if (string.IsNullOrEmpty(folder))
folder = Directory.GetCurrentDirectory();
return FileUtils.NestPaths(logger, folder, filename);
}
}
}