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83 lines
4.8 KiB
C#
83 lines
4.8 KiB
C#
// This file contains auto-generated code.
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// Generated from `System.Windows.Extensions, Version=6.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51`.
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namespace System
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{
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namespace Media
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{
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public class SoundPlayer : System.ComponentModel.Component, System.Runtime.Serialization.ISerializable
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{
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public SoundPlayer() => throw null;
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public SoundPlayer(System.IO.Stream stream) => throw null;
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protected SoundPlayer(System.Runtime.Serialization.SerializationInfo serializationInfo, System.Runtime.Serialization.StreamingContext context) => throw null;
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public SoundPlayer(string soundLocation) => throw null;
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void System.Runtime.Serialization.ISerializable.GetObjectData(System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) => throw null;
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public bool IsLoadCompleted { get => throw null; }
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public void Load() => throw null;
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public void LoadAsync() => throw null;
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public event System.ComponentModel.AsyncCompletedEventHandler LoadCompleted;
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public int LoadTimeout { get => throw null; set { } }
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protected virtual void OnLoadCompleted(System.ComponentModel.AsyncCompletedEventArgs e) => throw null;
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protected virtual void OnSoundLocationChanged(System.EventArgs e) => throw null;
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protected virtual void OnStreamChanged(System.EventArgs e) => throw null;
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public void Play() => throw null;
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public void PlayLooping() => throw null;
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public void PlaySync() => throw null;
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public string SoundLocation { get => throw null; set { } }
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public event System.EventHandler SoundLocationChanged;
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public void Stop() => throw null;
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public System.IO.Stream Stream { get => throw null; set { } }
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public event System.EventHandler StreamChanged;
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public object Tag { get => throw null; set { } }
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}
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public class SystemSound
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{
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public void Play() => throw null;
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}
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public static class SystemSounds
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{
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public static System.Media.SystemSound Asterisk { get => throw null; }
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public static System.Media.SystemSound Beep { get => throw null; }
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public static System.Media.SystemSound Exclamation { get => throw null; }
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public static System.Media.SystemSound Hand { get => throw null; }
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public static System.Media.SystemSound Question { get => throw null; }
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}
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}
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namespace Security
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{
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namespace Cryptography
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{
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namespace X509Certificates
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{
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public sealed class X509Certificate2UI
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{
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public X509Certificate2UI() => throw null;
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public static void DisplayCertificate(System.Security.Cryptography.X509Certificates.X509Certificate2 certificate) => throw null;
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public static void DisplayCertificate(System.Security.Cryptography.X509Certificates.X509Certificate2 certificate, nint hwndParent) => throw null;
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public static System.Security.Cryptography.X509Certificates.X509Certificate2Collection SelectFromCollection(System.Security.Cryptography.X509Certificates.X509Certificate2Collection certificates, string title, string message, System.Security.Cryptography.X509Certificates.X509SelectionFlag selectionFlag) => throw null;
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public static System.Security.Cryptography.X509Certificates.X509Certificate2Collection SelectFromCollection(System.Security.Cryptography.X509Certificates.X509Certificate2Collection certificates, string title, string message, System.Security.Cryptography.X509Certificates.X509SelectionFlag selectionFlag, nint hwndParent) => throw null;
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}
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public enum X509SelectionFlag
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{
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SingleSelection = 0,
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MultiSelection = 1,
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}
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}
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}
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}
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namespace Xaml
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{
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namespace Permissions
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{
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public class XamlAccessLevel
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{
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public static System.Xaml.Permissions.XamlAccessLevel AssemblyAccessTo(System.Reflection.Assembly assembly) => throw null;
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public static System.Xaml.Permissions.XamlAccessLevel AssemblyAccessTo(System.Reflection.AssemblyName assemblyName) => throw null;
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public System.Reflection.AssemblyName AssemblyAccessToAssemblyName { get => throw null; }
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public static System.Xaml.Permissions.XamlAccessLevel PrivateAccessTo(string assemblyQualifiedTypeName) => throw null;
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public static System.Xaml.Permissions.XamlAccessLevel PrivateAccessTo(System.Type type) => throw null;
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public string PrivateAccessToTypeName { get => throw null; }
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}
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}
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}
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}
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