Files
codeql/.bazelrc
Cornelius Riemenschneider 71372bc74c C#: Add Bazel-based build system.
This commits a bazel-based build system for C#
using `rules_dotnet`. External dependencies are managed
via `paket`, and updates to the generated bazel files
are done via `./update-deps.sh`.
We're providing our own (minimal) test runner for `xunit`
tests.
2024-05-21 09:14:13 +02:00

27 lines
1.0 KiB
Plaintext

common --enable_platform_specific_config
common --enable_bzlmod
# because we use --override_module with `%workspace%`, the lock file is not stable
common --lockfile_mode=off
# when building from this repository in isolation, the internal repository will not be found at ..
# where `MODULE.bazel` looks for it. The following will get us past the module loading phase, so
# that we can build things that do not rely on that
common --override_module=semmle_code=%workspace%/misc/bazel/semmle_code_stub
build --repo_env=CC=clang --repo_env=CXX=clang++
build:linux --cxxopt=-std=c++20
build:macos --cxxopt=-std=c++20 --cpu=darwin_x86_64
build:windows --cxxopt=/std:c++20 --cxxopt=/Zc:preprocessor
# this requires developer mode, but is required to have pack installer functioning
startup --windows_enable_symlinks
common --enable_runfiles
common --registry=file:///%workspace%/misc/bazel/registry
common --registry=https://bcr.bazel.build
common --@rules_dotnet//dotnet/settings:strict_deps=false
try-import %workspace%/local.bazelrc