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21 lines
341 B
C++
21 lines
341 B
C++
//This struct contains 30 fields.
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struct MyParticle {
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bool isActive;
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int priority;
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float x, y, z;
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float dx, dy, dz;
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float ddx, ddy, ddz;
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bool isCollider;
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int age, maxAge;
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float size1, size2;
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bool hasColor;
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unsigned char r1, g1, b1, a1;
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unsigned char r2, g2, b2, a2;
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class texture *tex;
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float u1, v1, u2, v2;
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};
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