Files
codeql/cpp/ql/src/Architecture/Refactoring Opportunities/ClassesWithManyFields.cpp
2018-09-23 16:23:52 -07:00

21 lines
341 B
C++

//This struct contains 30 fields.
struct MyParticle {
bool isActive;
int priority;
float x, y, z;
float dx, dy, dz;
float ddx, ddy, ddz;
bool isCollider;
int age, maxAge;
float size1, size2;
bool hasColor;
unsigned char r1, g1, b1, a1;
unsigned char r2, g2, b2, a2;
class texture *tex;
float u1, v1, u2, v2;
};