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407 lines
17 KiB
Java
Generated
407 lines
17 KiB
Java
Generated
/*
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* Copyright (C) 2008 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.os;
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import java.util.concurrent.ExecutionException;
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import java.util.concurrent.Executor;
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/**
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* <p>AsyncTask enables proper and easy use of the UI thread. This class allows you
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* to perform background operations and publish results on the UI thread without
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* having to manipulate threads and/or handlers.</p>
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*
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* <p>AsyncTask is designed to be a helper class around {@link Thread} and {@link Handler}
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* and does not constitute a generic threading framework. AsyncTasks should ideally be
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* used for short operations (a few seconds at the most.) If you need to keep threads
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* running for long periods of time, it is highly recommended you use the various APIs
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* provided by the <code>java.util.concurrent</code> package such as {@link Executor},
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* {@link ThreadPoolExecutor} and {@link FutureTask}.</p>
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*
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* <p>An asynchronous task is defined by a computation that runs on a background thread and
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* whose result is published on the UI thread. An asynchronous task is defined by 3 generic
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* types, called <code>Params</code>, <code>Progress</code> and <code>Result</code>,
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* and 4 steps, called <code>onPreExecute</code>, <code>doInBackground</code>,
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* <code>onProgressUpdate</code> and <code>onPostExecute</code>.</p>
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*
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* <div class="special reference">
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* <h3>Developer Guides</h3>
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* <p>For more information about using tasks and threads, read the
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* <a href="{@docRoot}guide/components/processes-and-threads.html">Processes and
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* Threads</a> developer guide.</p>
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* </div>
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*
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* <h2>Usage</h2>
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* <p>AsyncTask must be subclassed to be used. The subclass will override at least
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* one method ({@link #doInBackground}), and most often will override a
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* second one ({@link #onPostExecute}.)</p>
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*
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* <p>Here is an example of subclassing:</p>
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* <pre class="prettyprint">
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* private class DownloadFilesTask extends AsyncTask<URL, Integer, Long> {
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* protected Long doInBackground(URL... urls) {
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* int count = urls.length;
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* long totalSize = 0;
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* for (int i = 0; i < count; i++) {
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* totalSize += Downloader.downloadFile(urls[i]);
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* publishProgress((int) ((i / (float) count) * 100));
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* // Escape early if cancel() is called
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* if (isCancelled()) break;
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* }
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* return totalSize;
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* }
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*
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* protected void onProgressUpdate(Integer... progress) {
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* setProgressPercent(progress[0]);
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* }
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*
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* protected void onPostExecute(Long result) {
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* showDialog("Downloaded " + result + " bytes");
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* }
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* }
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* </pre>
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*
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* <p>Once created, a task is executed very simply:</p>
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* <pre class="prettyprint">
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* new DownloadFilesTask().execute(url1, url2, url3);
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* </pre>
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*
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* <h2>AsyncTask's generic types</h2>
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* <p>The three types used by an asynchronous task are the following:</p>
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* <ol>
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* <li><code>Params</code>, the type of the parameters sent to the task upon
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* execution.</li>
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* <li><code>Progress</code>, the type of the progress units published during
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* the background computation.</li>
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* <li><code>Result</code>, the type of the result of the background
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* computation.</li>
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* </ol>
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* <p>Not all types are always used by an asynchronous task. To mark a type as unused,
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* simply use the type {@link Void}:</p>
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* <pre>
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* private class MyTask extends AsyncTask<Void, Void, Void> { ... }
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* </pre>
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*
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* <h2>The 4 steps</h2>
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* <p>When an asynchronous task is executed, the task goes through 4 steps:</p>
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* <ol>
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* <li>{@link #onPreExecute()}, invoked on the UI thread before the task
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* is executed. This step is normally used to setup the task, for instance by
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* showing a progress bar in the user interface.</li>
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* <li>{@link #doInBackground}, invoked on the background thread
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* immediately after {@link #onPreExecute()} finishes executing. This step is used
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* to perform background computation that can take a long time. The parameters
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* of the asynchronous task are passed to this step. The result of the computation must
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* be returned by this step and will be passed back to the last step. This step
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* can also use {@link #publishProgress} to publish one or more units
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* of progress. These values are published on the UI thread, in the
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* {@link #onProgressUpdate} step.</li>
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* <li>{@link #onProgressUpdate}, invoked on the UI thread after a
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* call to {@link #publishProgress}. The timing of the execution is
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* undefined. This method is used to display any form of progress in the user
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* interface while the background computation is still executing. For instance,
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* it can be used to animate a progress bar or show logs in a text field.</li>
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* <li>{@link #onPostExecute}, invoked on the UI thread after the background
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* computation finishes. The result of the background computation is passed to
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* this step as a parameter.</li>
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* </ol>
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*
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* <h2>Cancelling a task</h2>
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* <p>A task can be cancelled at any time by invoking {@link #cancel(boolean)}. Invoking
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* this method will cause subsequent calls to {@link #isCancelled()} to return true.
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* After invoking this method, {@link #onCancelled(Object)}, instead of
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* {@link #onPostExecute(Object)} will be invoked after {@link #doInBackground(Object[])}
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* returns. To ensure that a task is cancelled as quickly as possible, you should always
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* check the return value of {@link #isCancelled()} periodically from
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* {@link #doInBackground(Object[])}, if possible (inside a loop for instance.)</p>
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*
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* <h2>Threading rules</h2>
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* <p>There are a few threading rules that must be followed for this class to
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* work properly:</p>
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* <ul>
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* <li>The AsyncTask class must be loaded on the UI thread. This is done
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* automatically as of {@link android.os.Build.VERSION_CODES#JELLY_BEAN}.</li>
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* <li>The task instance must be created on the UI thread.</li>
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* <li>{@link #execute} must be invoked on the UI thread.</li>
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* <li>Do not call {@link #onPreExecute()}, {@link #onPostExecute},
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* {@link #doInBackground}, {@link #onProgressUpdate} manually.</li>
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* <li>The task can be executed only once (an exception will be thrown if
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* a second execution is attempted.)</li>
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* </ul>
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*
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* <h2>Memory observability</h2>
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* <p>AsyncTask guarantees that all callback calls are synchronized in such a way that the following
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* operations are safe without explicit synchronizations.</p>
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* <ul>
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* <li>Set member fields in the constructor or {@link #onPreExecute}, and refer to them
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* in {@link #doInBackground}.
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* <li>Set member fields in {@link #doInBackground}, and refer to them in
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* {@link #onProgressUpdate} and {@link #onPostExecute}.
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* </ul>
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*
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* <h2>Order of execution</h2>
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* <p>When first introduced, AsyncTasks were executed serially on a single background
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* thread. Starting with {@link android.os.Build.VERSION_CODES#DONUT}, this was changed
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* to a pool of threads allowing multiple tasks to operate in parallel. Starting with
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* {@link android.os.Build.VERSION_CODES#HONEYCOMB}, tasks are executed on a single
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* thread to avoid common application errors caused by parallel execution.</p>
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* <p>If you truly want parallel execution, you can invoke
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* {@link #executeOnExecutor(java.util.concurrent.Executor, Object[])} with
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* {@link #THREAD_POOL_EXECUTOR}.</p>
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*/
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public abstract class AsyncTask<Params, Progress, Result> {
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/**
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* Creates a new asynchronous task. This constructor must be invoked on the UI thread.
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*/
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public AsyncTask() {
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}
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/**
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* Override this method to perform a computation on a background thread. The
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* specified parameters are the parameters passed to {@link #execute}
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* by the caller of this task.
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*
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* This method can call {@link #publishProgress} to publish updates
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* on the UI thread.
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*
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* @param params The parameters of the task.
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*
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* @return A result, defined by the subclass of this task.
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*
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* @see #onPreExecute()
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* @see #onPostExecute
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* @see #publishProgress
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*/
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protected abstract Result doInBackground(Params... params);
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/**
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* Runs on the UI thread before {@link #doInBackground}.
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*
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* @see #onPostExecute
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* @see #doInBackground
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*/
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protected void onPreExecute() {
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}
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/**
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* <p>Runs on the UI thread after {@link #doInBackground}. The
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* specified result is the value returned by {@link #doInBackground}.</p>
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*
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* <p>This method won't be invoked if the task was cancelled.</p>
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*
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* @param result The result of the operation computed by {@link #doInBackground}.
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*
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* @see #onPreExecute
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* @see #doInBackground
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* @see #onCancelled(Object)
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*/
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protected void onPostExecute(Result result) {
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}
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/**
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* Runs on the UI thread after {@link #publishProgress} is invoked.
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* The specified values are the values passed to {@link #publishProgress}.
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*
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* @param values The values indicating progress.
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*
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* @see #publishProgress
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* @see #doInBackground
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*/
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protected void onProgressUpdate(Progress... values) {
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}
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/**
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* <p>Runs on the UI thread after {@link #cancel(boolean)} is invoked and
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* {@link #doInBackground(Object[])} has finished.</p>
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*
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* <p>The default implementation simply invokes {@link #onCancelled()} and
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* ignores the result. If you write your own implementation, do not call
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* <code>super.onCancelled(result)</code>.</p>
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*
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* @param result The result, if any, computed in
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* {@link #doInBackground(Object[])}, can be null
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*
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* @see #cancel(boolean)
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* @see #isCancelled()
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*/
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protected void onCancelled(Result result) {
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onCancelled();
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}
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/**
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* <p>Applications should preferably override {@link #onCancelled(Object)}.
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* This method is invoked by the default implementation of
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* {@link #onCancelled(Object)}.</p>
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*
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* <p>Runs on the UI thread after {@link #cancel(boolean)} is invoked and
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* {@link #doInBackground(Object[])} has finished.</p>
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*
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* @see #onCancelled(Object)
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* @see #cancel(boolean)
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* @see #isCancelled()
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*/
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protected void onCancelled() {
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}
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/**
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* Returns <tt>true</tt> if this task was cancelled before it completed
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* normally. If you are calling {@link #cancel(boolean)} on the task,
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* the value returned by this method should be checked periodically from
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* {@link #doInBackground(Object[])} to end the task as soon as possible.
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*
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* @return <tt>true</tt> if task was cancelled before it completed
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*
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* @see #cancel(boolean)
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*/
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public final boolean isCancelled() {
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return false;
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}
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/**
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* <p>Attempts to cancel execution of this task. This attempt will
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* fail if the task has already completed, already been cancelled,
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* or could not be cancelled for some other reason. If successful,
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* and this task has not started when <tt>cancel</tt> is called,
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* this task should never run. If the task has already started,
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* then the <tt>mayInterruptIfRunning</tt> parameter determines
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* whether the thread executing this task should be interrupted in
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* an attempt to stop the task.</p>
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*
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* <p>Calling this method will result in {@link #onCancelled(Object)} being
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* invoked on the UI thread after {@link #doInBackground(Object[])}
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* returns. Calling this method guarantees that {@link #onPostExecute(Object)}
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* is never invoked. After invoking this method, you should check the
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* value returned by {@link #isCancelled()} periodically from
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* {@link #doInBackground(Object[])} to finish the task as early as
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* possible.</p>
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*
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* @param mayInterruptIfRunning <tt>true</tt> if the thread executing this
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* task should be interrupted; otherwise, in-progress tasks are allowed
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* to complete.
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*
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* @return <tt>false</tt> if the task could not be cancelled,
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* typically because it has already completed normally;
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* <tt>true</tt> otherwise
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*
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* @see #isCancelled()
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* @see #onCancelled(Object)
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*/
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public final boolean cancel(boolean mayInterruptIfRunning) {
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return false;
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}
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/**
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* Waits if necessary for the computation to complete, and then
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* retrieves its result.
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*
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* @return The computed result.
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*
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* @throws CancellationException If the computation was cancelled.
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* @throws ExecutionException If the computation threw an exception.
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* @throws InterruptedException If the current thread was interrupted
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* while waiting.
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*/
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public final Result get() throws InterruptedException, ExecutionException {
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return null;
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}
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/**
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* Executes the task with the specified parameters. The task returns
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* itself (this) so that the caller can keep a reference to it.
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*
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* <p>Note: this function schedules the task on a queue for a single background
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* thread or pool of threads depending on the platform version. When first
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* introduced, AsyncTasks were executed serially on a single background thread.
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* Starting with {@link android.os.Build.VERSION_CODES#DONUT}, this was changed
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* to a pool of threads allowing multiple tasks to operate in parallel. Starting
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* {@link android.os.Build.VERSION_CODES#HONEYCOMB}, tasks are back to being
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* executed on a single thread to avoid common application errors caused
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* by parallel execution. If you truly want parallel execution, you can use
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* the {@link #executeOnExecutor} version of this method
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* with {@link #THREAD_POOL_EXECUTOR}; however, see commentary there for warnings
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* on its use.
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*
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* <p>This method must be invoked on the UI thread.
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*
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* @param params The parameters of the task.
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*
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* @return This instance of AsyncTask.
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*
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* @throws IllegalStateException If {@link #getStatus()} returns either
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* {@link AsyncTask.Status#RUNNING} or {@link AsyncTask.Status#FINISHED}.
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*
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* @see #executeOnExecutor(java.util.concurrent.Executor, Object[])
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* @see #execute(Runnable)
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*/
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public final AsyncTask<Params, Progress, Result> execute(Params... params) {
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return null;
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}
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/**
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* Executes the task with the specified parameters. The task returns
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* itself (this) so that the caller can keep a reference to it.
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*
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* <p>This method is typically used with {@link #THREAD_POOL_EXECUTOR} to
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* allow multiple tasks to run in parallel on a pool of threads managed by
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* AsyncTask, however you can also use your own {@link Executor} for custom
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* behavior.
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*
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* <p><em>Warning:</em> Allowing multiple tasks to run in parallel from
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* a thread pool is generally <em>not</em> what one wants, because the order
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* of their operation is not defined. For example, if these tasks are used
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* to modify any state in common (such as writing a file due to a button click),
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* there are no guarantees on the order of the modifications.
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* Without careful work it is possible in rare cases for the newer version
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* of the data to be over-written by an older one, leading to obscure data
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* loss and stability issues. Such changes are best
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* executed in serial; to guarantee such work is serialized regardless of
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* platform version you can use this function with {@link #SERIAL_EXECUTOR}.
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*
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* <p>This method must be invoked on the UI thread.
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*
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* @param exec The executor to use. {@link #THREAD_POOL_EXECUTOR} is available as a
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* convenient process-wide thread pool for tasks that are loosely coupled.
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* @param params The parameters of the task.
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*
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* @return This instance of AsyncTask.
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*
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* @throws IllegalStateException If {@link #getStatus()} returns either
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* {@link AsyncTask.Status#RUNNING} or {@link AsyncTask.Status#FINISHED}.
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*
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* @see #execute(Object[])
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*/
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public final AsyncTask<Params, Progress, Result> executeOnExecutor(Executor exec,
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Params... params) {
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return null;
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}
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/**
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* This method can be invoked from {@link #doInBackground} to
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* publish updates on the UI thread while the background computation is
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* still running. Each call to this method will trigger the execution of
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* {@link #onProgressUpdate} on the UI thread.
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*
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* {@link #onProgressUpdate} will not be called if the task has been
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* canceled.
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*
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* @param values The progress values to update the UI with.
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*
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* @see #onProgressUpdate
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* @see #doInBackground
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*/
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protected final void publishProgress(Progress... values) {
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}
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}
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