Files

159 lines
3.7 KiB
C

// semmle-extractor-options: --clang
int printf(const char *restrict format, ...);
int sprintf(char *restrict s, const char *restrict format, ...);
typedef unsigned long long size_t;
void *memcpy(void *restrict s1, const void *restrict s2, size_t n);
void *malloc(size_t size);
void free(void *ptr);
struct vtype { int i1, i2; };
extern int w1, w2;
void *_builtin_alloca(unsigned long sz);
#define alloca __builtin_alloca
// We forward-declare the Microsoft routines
//_alloca and _malloca here. Since they do not
// originate from the <malloc.h> header, they
// should not be flagged by our queries
void *_alloca(size_t sz);
void *_malloca(size_t sz);
void _freea(void *ptr);
#define NULL (void *)0
// case 1: alloca called within a provably infinite loop
void foo(const struct vtype* vec, int count) {
char iter;
do {
const struct vtype* v = vec + 2;
char *b1 = 0;
iter = 0;
if (b1 == NULL) {
if (w1 > w2) {
// Allocate the buffer on heap
b1 = (char *)malloc(w1);
} else {
// Allocate the buffer on stack
b1 = (char*) alloca(w1); // BAD
iter = 1;
}
}
memcpy(b1, v, w1);
printf("%s\n", b1);
if (w1 > w2) {
free(b1);
}
} while (iter);
}
// case 2: alloca called within nested do-while(0) loops
void bar(const struct vtype* vec, int count) {
do {
const struct vtype* v = vec + 2;
char *b1 = 0;
do {
if (b1 == NULL) {
if (w1 > w2) {
// Allocate the buffer on heap
b1 = (char *)malloc(w1);
} else {
// Allocate the buffer on stack
b1 = (char*) alloca(w1); // GOOD
}
}
} while (0);
memcpy(b1, v, w1);
printf("%s\n", b1);
if (w1 > w2) {
free(b1);
}
} while (0);
}
// case 3: alloca called outside any loops
void baz(int count) {
char *buf = (char *)alloca(32); // GOOD
sprintf(buf, "Value is %d\n", count);
printf("%s", buf);
}
////// Negative Microsoft test cases
// case 4: _alloca directly contained in an unbounded loop
void foo_ms(const struct vtype* vec, int count) {
for (int i = 0; i < count; i++) {
const struct vtype* v = vec + i;
char *b1 = 0;
if (b1 == NULL) {
if (w1 > w2) {
// Allocate the buffer on heap
(char *)malloc(w1);
} else {
// Allocate the buffer on stack
b1 = (char*) _alloca(w1); // GOOD
}
}
memcpy(b1, v, w1);
printf("%s\n", b1);
if (w1 > w2) {
free(b1);
}
}
}
// case 5: _malloca contained in a do-while(0) that is in turn contained
// in an unbounded loop
void bar_ms(const struct vtype* vec, int count) {
for (int i = 0; i < count; i++) {
const struct vtype* v = vec + i;
char *b1 = 0;
do {
if (b1 == NULL) {
if (w1 > w2) {
// Allocate the buffer on heap
b1 = (char *)malloc(w1);
} else {
// Allocate the buffer on stack
b1 = (char*) _malloca(w1); // GOOD
}
}
} while (0);
memcpy(b1, v, w1);
printf("%s\n", b1);
if (w1 > w2) {
free(b1);
} else {
_freea(b1);
}
}
}
// case 6: _alloca contained in an unbounded loop that is in turn contained
// in a do-while(0)
void baz_ms(const struct vtype* vec, int count) {
do {
for (int i = 0; i < count; i++) {
const struct vtype* v = vec + i;
char *b1 = 0;
if (b1 == NULL) {
if (w1 > w2) {
// Allocate the buffer on heap
b1 = (char *)malloc(w1);
} else {
// Allocate the buffer on stack
b1 = (char*) _alloca(w1); // GOOD
}
}
memcpy(b1, v, w1);
printf("%s\n", b1);
if (w1 > w2) {
free(b1);
}
}
} while (0);
}