Files
2019-08-06 14:10:25 +02:00

985 lines
15 KiB
C++

void Constants() {
char c_i = 1;
char c_c = 'A';
signed char sc_i = -1;
signed char sc_c = 'A';
unsigned char uc_i = 5;
unsigned char uc_c = 'A';
short s = 5;
unsigned short us = 5;
int i = 5;
unsigned int ui = 5;
long l = 5;
unsigned long ul = 5;
long long ll_i = 5;
long long ll_ll = 5LL;
unsigned long long ull_i = 5;
unsigned long long ull_ull = 5ULL;
bool b_t = true;
bool b_f = false;
wchar_t wc_i = 5;
wchar_t wc_c = L'A';
char16_t c16 = u'A';
char32_t c32 = U'A';
float f_i = 1;
float f_f = 1.0f;
float f_d = 1.0;
double d_i = 1;
double d_f = 1.0f;
double d_d = 1.0;
}
void Foo() {
int x = 5 + 12;
short y = 7;
y = x + y;
x = x * y;
}
void IntegerOps(int x, int y) {
int z;
z = x + y;
z = x - y;
z = x * y;
z = x / y;
z = x % y;
z = x & y;
z = x | y;
z = x ^ y;
z = x << y;
z = x >> y;
z = x;
z += x;
z -= x;
z *= x;
z /= x;
z %= x;
z &= x;
z |= x;
z ^= x;
z <<= x;
z >>= x;
z = +x;
z = -x;
z = ~x;
z = !x;
}
void IntegerCompare(int x, int y) {
bool b;
b = x == y;
b = x != y;
b = x < y;
b = x > y;
b = x <= y;
b = x >= y;
}
void IntegerCrement(int x) {
int y;
y = ++x;
y = --x;
y = x++;
y = x--;
}
void IntegerCrement_LValue(int x) {
int* p;
p = &(++x);
p = &(--x);
}
void FloatOps(double x, double y) {
double z;
z = x + y;
z = x - y;
z = x * y;
z = x / y;
z = x;
z += x;
z -= x;
z *= x;
z /= x;
z = +x;
z = -x;
}
void FloatCompare(double x, double y) {
bool b;
b = x == y;
b = x != y;
b = x < y;
b = x > y;
b = x <= y;
b = x >= y;
}
void FloatCrement(float x) {
float y;
y = ++x;
y = --x;
y = x++;
y = x--;
}
void PointerOps(int* p, int i) {
int* q;
bool b;
q = p + i;
q = i + p;
q = p - i;
i = p - q;
q = p;
q += i;
q -= i;
b = p;
b = !p;
}
void ArrayAccess(int* p, int i) {
int x;
x = p[i];
x = i[p];
p[i] = x;
i[p] = x;
int a[10];
x = a[i];
x = i[a];
a[i] = x;
i[a] = x;
}
void StringLiteral(int i) {
char c = "Foo"[i];
wchar_t* pwc = L"Bar";
wchar_t wc = pwc[i];
}
void PointerCompare(int* p, int* q) {
bool b;
b = p == q;
b = p != q;
b = p < q;
b = p > q;
b = p <= q;
b = p >= q;
}
void PointerCrement(int* p) {
int* q;
q = ++p;
q = --p;
q = p++;
q = p--;
}
void CompoundAssignment() {
// No conversion necessary
int x = 5;
x += 7;
// Left side is converted to 'int'
short y = 5;
y += x;
// Technically the left side is promoted to int, but we don't model that
y <<= 1;
// Left side is converted to 'float'
long z = 7;
z += 2.0f;
}
void UninitializedVariables() {
int x;
int y = x;
}
int Parameters(int x, int y) {
return x % y;
}
void IfStatements(bool b, int x, int y) {
if (b) {
}
if (b) {
x = y;
}
if (x < 7)
x = 2;
else
x = 7;
}
void WhileStatements(int n) {
while (n > 0) {
n -= 1;
}
}
void DoStatements(int n) {
do {
n -= 1;
} while (n > 0);
}
void For_Empty() {
int j;
for (;;) {
;
}
}
void For_Init() {
for (int i = 0;;) {
;
}
}
void For_Condition() {
int i = 0;
for (; i < 10;) {
;
}
}
void For_Update() {
int i = 0;
for (;; i += 1) {
;
}
}
void For_InitCondition() {
for (int i = 0; i < 10;) {
;
}
}
void For_InitUpdate() {
for (int i = 0;; i += 1) {
;
}
}
void For_ConditionUpdate() {
int i = 0;
for (; i < 10; i += 1) {
;
}
}
void For_InitConditionUpdate() {
for (int i = 0; i < 10; i += 1) {
;
}
}
void For_Break() {
for (int i = 0; i < 10; i += 1) {
if (i == 5) {
break;
}
}
}
void For_Continue_Update() {
for (int i = 0; i < 10; i += 1) {
if (i == 5) {
continue;
}
}
}
void For_Continue_NoUpdate() {
for (int i = 0; i < 10;) {
if (i == 5) {
continue;
}
}
}
int Dereference(int* p) {
*p = 1;
return *p;
}
int g;
int* AddressOf() {
return &g;
}
void Break(int n) {
while (n > 0) {
if (n == 1)
break;
n -= 1;
}
}
void Continue(int n) {
do {
if (n == 1) {
continue;
}
n -= 1;
} while (n > 0);
}
void VoidFunc();
int Add(int x, int y);
void Call() {
VoidFunc();
}
int CallAdd(int x, int y) {
return Add(x, y);
}
int Comma(int x, int y) {
return VoidFunc(), CallAdd(x, y);
}
void Switch(int x) {
int y;
switch (x) {
y = 1234;
case -1:
y = -1;
break;
case 1:
case 2:
y = 1;
break;
case 3:
y = 3;
case 4:
y = 4;
break;
default:
y = 0;
break;
y = 5678;
}
}
struct Point {
int x;
int y;
};
struct Rect {
Point topLeft;
Point bottomRight;
};
Point ReturnStruct(Point pt) {
return pt;
}
void FieldAccess() {
Point pt;
pt.x = 5;
pt.y = pt.x;
int* p = &pt.y;
}
void LogicalOr(bool a, bool b) {
int x;
if (a || b) {
x = 7;
}
if (a || b) {
x = 1;
}
else {
x = 5;
}
}
void LogicalAnd(bool a, bool b) {
int x;
if (a && b) {
x = 7;
}
if (a && b) {
x = 1;
}
else {
x = 5;
}
}
void LogicalNot(bool a, bool b) {
int x;
if (!a) {
x = 1;
}
if (!(a && b)) {
x = 2;
}
else {
x = 3;
}
}
void ConditionValues(bool a, bool b) {
bool x;
x = a && b;
x = a || b;
x = !(a || b);
}
void Conditional(bool a, int x, int y) {
int z = a ? x : y;
}
void Conditional_LValue(bool a) {
int x;
int y;
(a ? x : y) = 5;
}
void Conditional_Void(bool a) {
a ? VoidFunc() : VoidFunc();
}
void Nullptr() {
int* p = nullptr;
int* q = 0;
p = nullptr;
q = 0;
}
void InitList(int x, float f) {
Point pt1 = { x, f };
Point pt2 = { x };
Point pt3 = {};
int x1 = { 1 };
int x2 = {};
}
void NestedInitList(int x, float f) {
Rect r1 = {};
Rect r2 = { { x, f } };
Rect r3 = { { x, f }, { x, f } };
Rect r4 = { { x }, { x } };
}
void ArrayInit(int x, float f) {
int a1[3] = {};
int a2[3] = { x, f, 0 };
int a3[3] = { x };
}
union U {
double d;
int i;
};
void UnionInit(int x, float f) {
U u1 = { f };
// U u2 = {}; Waiting for fix
}
void EarlyReturn(int x, int y) {
if (x < y) {
return;
}
y = x;
}
int EarlyReturnValue(int x, int y) {
if (x < y) {
return x;
}
return x + y;
}
int CallViaFuncPtr(int (*pfn)(int)) {
return pfn(5);
}
typedef enum {
E_0,
E_1
} E;
int EnumSwitch(E e) {
switch (e) {
case E_0:
return 0;
case E_1:
return 1;
default:
return -1;
}
}
void InitArray() {
char a_pad[32] = "";
char a_nopad[4] = "foo";
char a_infer[] = "blah";
char b[2];
char c[2] = {};
char d[2] = { 0 };
char e[2] = { 0, 1 };
char f[3] = { 0 };
}
void VarArgFunction(const char* s, ...);
void VarArgs() {
VarArgFunction("%d %s", 1, "string");
}
int FuncPtrTarget(int);
void SetFuncPtr() {
int (*pfn)(int) = FuncPtrTarget;
pfn = &FuncPtrTarget;
pfn = *FuncPtrTarget;
pfn = ***&FuncPtrTarget;
}
struct String {
String();
String(const String&);
String(String&&);
String(const char*);
~String();
String& operator=(const String&);
String& operator=(String&&);
const char* c_str() const;
private:
const char* p;
};
String ReturnObject();
void DeclareObject() {
String s1;
String s2("hello");
String s3 = ReturnObject();
String s4 = String("test");
}
void CallMethods(String& r, String* p, String s) {
r.c_str();
p->c_str();
s.c_str();
}
class C {
public:
static int StaticMemberFunction(int x) {
return x;
}
int InstanceMemberFunction(int x) {
return x;
}
virtual int VirtualMemberFunction(int x) {
return x;
}
void FieldAccess() {
this->m_a = 0;
(*this).m_a = 1;
m_a = 2;
int x;
x = this->m_a;
x = (*this).m_a;
x = m_a;
}
void MethodCalls() {
this->InstanceMemberFunction(0);
(*this).InstanceMemberFunction(1);
InstanceMemberFunction(2);
}
C() :
m_a(1),
m_c(3),
m_e{},
m_f("test")
{
}
private:
int m_a;
String m_b;
char m_c;
float m_d;
void* m_e;
String m_f;
};
int DerefReference(int& r) {
return r;
}
int& TakeReference() {
return g;
}
String& ReturnReference();
void InitReference(int x) {
int& r = x;
int& r2 = r;
const String& r3 = ReturnReference();
}
void ArrayReferences() {
int a[10];
int (&ra)[10] = a;
int x = ra[5];
}
void FunctionReferences() {
int(&rfn)(int) = FuncPtrTarget;
int(*pfn)(int) = rfn;
rfn(5);
}
template<typename T>
T min(T x, T y) {
return (x < y) ? x : y;
}
int CallMin(int x, int y) {
return min(x, y);
}
template<typename T>
struct Outer {
template<typename U, typename V>
static T Func(U x, V y) {
return T();
}
};
double CallNestedTemplateFunc() {
return Outer<long>::Func<void*, char>(nullptr, 'o');
}
void TryCatch(bool b) {
try {
int x = 5;
if (b) {
throw "string literal";
}
else if (x < 2) {
x = b ? 7 : throw String("String object");
}
x = 7;
}
catch (const char* s) {
throw String(s);
}
catch (const String& e) {
}
catch (...) {
throw;
}
}
struct Base {
String base_s;
Base() {
}
~Base() {
}
};
struct Middle : Base {
String middle_s;
Middle() {
}
~Middle() {
}
};
struct Derived : Middle {
String derived_s;
Derived() {
}
~Derived() {
}
};
struct MiddleVB1 : virtual Base {
String middlevb1_s;
MiddleVB1() {
}
~MiddleVB1() {
}
};
struct MiddleVB2 : virtual Base {
String middlevb2_s;
MiddleVB2() {
}
~MiddleVB2() {
}
};
struct DerivedVB : MiddleVB1, MiddleVB2 {
String derivedvb_s;
DerivedVB() {
}
~DerivedVB() {
}
};
void HierarchyConversions() {
Base b;
Middle m;
Derived d;
Base* pb = &b;
Middle* pm = &m;
Derived* pd = &d;
b = m;
b = (Base)m;
b = static_cast<Base>(m);
pb = pm;
pb = (Base*)pm;
pb = static_cast<Base*>(pm);
pb = reinterpret_cast<Base*>(pm);
m = (Middle&)b;
m = static_cast<Middle&>(b);
pm = (Middle*)pb;
pm = static_cast<Middle*>(pb);
pm = reinterpret_cast<Middle*>(pb);
b = d;
b = (Base)d;
b = static_cast<Base>(d);
pb = pd;
pb = (Base*)pd;
pb = static_cast<Base*>(pd);
pb = reinterpret_cast<Base*>(pd);
d = (Derived&)b;
d = static_cast<Derived&>(b);
pd = (Derived*)pb;
pd = static_cast<Derived*>(pb);
pd = reinterpret_cast<Derived*>(pb);
MiddleVB1* pmv = nullptr;
DerivedVB* pdv = nullptr;
pb = pmv;
pb = pdv;
}
struct PolymorphicBase {
virtual ~PolymorphicBase();
};
struct PolymorphicDerived : PolymorphicBase {
};
void DynamicCast() {
PolymorphicBase b;
PolymorphicDerived d;
PolymorphicBase* pb = &b;
PolymorphicDerived* pd = &d;
// These two casts are represented as BaseClassCasts because they can be resolved at compile time.
pb = dynamic_cast<PolymorphicBase*>(pd);
PolymorphicBase& rb = dynamic_cast<PolymorphicBase&>(d);
pd = dynamic_cast<PolymorphicDerived*>(pb);
PolymorphicDerived& rd = dynamic_cast<PolymorphicDerived&>(b);
void* pv = dynamic_cast<void*>(pb);
const void* pcv = dynamic_cast<const void*>(pd);
}
String::String() :
String("") { // Delegating constructor call
}
void ArrayConversions() {
char a[5];
const char* p = a;
p = "test";
p = &a[0];
p = &"test"[0];
char (&ra)[5] = a;
const char (&rs)[5] = "test";
const char (*pa)[5] = &a;
pa = &"test";
}
void FuncPtrConversions(int(*pfn)(int), void* p) {
p = (void*)pfn;
pfn = (int(*)(int))p;
}
void VarArgUsage(int x, ...) {
__builtin_va_list args;
__builtin_va_start(args, x);
__builtin_va_list args2;
__builtin_va_start(args2, args);
double d = __builtin_va_arg(args, double);
float f = __builtin_va_arg(args, float);
__builtin_va_end(args);
__builtin_va_end(args2);
}
void CastToVoid(int x) {
(void)x;
}
void ConstantConditions(int x) {
bool a = true && true;
int b = (true) ? x : x;
}
typedef unsigned long size_t;
namespace std {
enum class align_val_t : size_t {};
}
void* operator new(size_t, float);
void* operator new[](size_t, float);
void* operator new(size_t, std::align_val_t, float);
void* operator new[](size_t, std::align_val_t, float);
void operator delete(void*, float);
void operator delete[](void*, float);
void operator delete(void*, std::align_val_t, float);
void operator delete[](void*, std::align_val_t, float);
struct SizedDealloc {
char a[32];
void* operator new(size_t);
void* operator new[](size_t);
void operator delete(void*, size_t);
void operator delete[](void*, size_t);
};
struct alignas(128) Overaligned {
char a[256];
};
struct DefaultCtorWithDefaultParam {
DefaultCtorWithDefaultParam(double d = 1.0);
};
void OperatorNew() {
new int; // No constructor
new(1.0f) int; // Placement new, no constructor
new int(); // Zero-init
new String(); // Constructor
new(1.0f) String("hello"); // Placement new, constructor with args
new Overaligned; // Aligned new
new(1.0f) Overaligned(); // Placement aligned new with zero-init
}
void OperatorNewArray(int n) {
new int[10]; // Constant size
new int[n]; // No constructor
new(1.0f) int[n]; // Placement new, no constructor
new String[n]; // Constructor
new Overaligned[n]; // Aligned new
new(1.0f) Overaligned[10]; // Aligned placement new
new DefaultCtorWithDefaultParam[n];
new int[n] { 0, 1, 2 };
}
int designatedInit() {
int a1[1000] = { [2] = 10002, [900] = 10900 };
return a1[900];
}
#if 0
void OperatorDelete() {
delete static_cast<int*>(nullptr); // No destructor
delete static_cast<String*>(nullptr); // Non-virtual destructor, with size.
delete static_cast<SizedDealloc*>(nullptr); // No destructor, with size.
delete static_cast<Overaligned*>(nullptr); // No destructor, with size and alignment.
delete static_cast<PolymorphicBase*>(nullptr); // Virtual destructor
}
void OperatorDeleteArray() {
delete[] static_cast<int*>(nullptr); // No destructor
delete[] static_cast<String*>(nullptr); // Non-virtual destructor, with size.
delete[] static_cast<SizedDealloc*>(nullptr); // No destructor, with size.
delete[] static_cast<Overaligned*>(nullptr); // No destructor, with size and alignment.
delete[] static_cast<PolymorphicBase*>(nullptr); // Virtual destructor
}
#endif
// semmle-extractor-options: -std=c++17