Files
codeql/csharp/extractor/Semmle.Util/ActionMap.cs
2018-10-10 14:40:52 +01:00

48 lines
1.3 KiB
C#

using System;
using System.Collections.Generic;
namespace Semmle.Util
{
/// <summary>
/// A dictionary which performs an action when items are added to the dictionary.
/// The order in which keys and actions are added does not matter.
/// </summary>
/// <typeparam name="Key"></typeparam>
/// <typeparam name="Value"></typeparam>
public class ActionMap<Key, Value>
{
public void Add(Key key, Value value)
{
Action<Value> a;
if (actions.TryGetValue(key, out a))
a(value);
values[key] = value;
}
public void OnAdd(Key key, Action<Value> action)
{
Action<Value> a;
if (actions.TryGetValue(key, out a))
{
actions[key] = a + action;
}
else
{
actions.Add(key, action);
}
Value val;
if (values.TryGetValue(key, out val))
{
action(val);
}
}
// Action associated with each key.
readonly Dictionary<Key, Action<Value>> actions = new Dictionary<Key, Action<Value>>();
// Values associated with each key.
readonly Dictionary<Key, Value> values = new Dictionary<Key, Value>();
}
}