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75 lines
1.4 KiB
C#
75 lines
1.4 KiB
C#
using System;
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using System.IO;
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using System.Collections.Generic;
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namespace Operators
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{
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public class IntVector
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{
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public IntVector(int length) { }
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public int Length { get { return 4; } }
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public int this[int index] { get { return 0; } set { } }
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public static IntVector operator ++(IntVector iv)
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{
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IntVector temp = new IntVector(iv.Length);
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for (int i = 0; i < iv.Length; i++)
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temp[i] = iv[i] + 1;
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return temp;
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}
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}
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class TestUnaryOperator
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{
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void Main()
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{
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IntVector iv1 = new IntVector(4); // vector of 4 x 0
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IntVector iv2;
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iv2 = iv1++; // iv2 contains 4 x 0, iv1 contains 4 x 1
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iv2 = ++iv1; // iv2 contains 4 x 2, iv1 contains 4 x 2
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}
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}
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public struct Digit
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{
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byte value;
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public Digit(byte value)
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{
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if (value < 0 || value > 9)
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throw new ArgumentException();
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this.value = value;
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}
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public static implicit operator byte(Digit d)
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{
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return d.value;
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}
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public static explicit operator Digit(byte b)
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{
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return new Digit(b);
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}
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}
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class TestConversionOperator
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{
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void Main()
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{
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Digit d = (Digit)8;
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byte b = d;
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}
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}
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}
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