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105 lines
1.8 KiB
C++
105 lines
1.8 KiB
C++
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#define NULL (0)
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void test1()
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{
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int i, j, outer_loop_var, inner_loop_var;
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for (i = 0; i < 10; i++) // GOOD: no nested loop
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{
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// ...
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}
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for (i = 0; i < 10; i++) // BAD: short name
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{
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for (j = 0; j < 20; j++) // GOOD: no nested loop
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{
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// ...
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}
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}
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for (outer_loop_var = 0; outer_loop_var < 10; outer_loop_var++) // GOOD: long name
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{
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for (inner_loop_var = 0; inner_loop_var < 20; inner_loop_var++) // GOOD: long name
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{
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// ...
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}
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}
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}
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void test2(char *str)
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{
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for (char *a = str; *a != NULL; a++) // BAD: short name
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{
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char *b = a; // GOOD: not a loop variable
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for (char *c = b; *c != NULL; c++) // GOOD: no nested loop
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{
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// ...
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}
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}
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}
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typedef unsigned int size_t;
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void *malloc(size_t size);
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struct string
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{
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char str[256];
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unsigned int strlen;
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};
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void test3()
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{
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unsigned char array1d[256];
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unsigned char array2d[256][256];
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unsigned char array3d[256][256][256];
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unsigned char *bitmap = (unsigned char *)malloc(256 * 256);
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for (int y = 0; y < 256; y++) // GOOD: x and y are a co-ordinate pair
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{
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for (int x = 0; x < 256; x++)
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{
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array2d[x][y] = 0;
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}
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}
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for (int y = 0; y < 256; y++) // GOOD: x and y are a co-ordinate pair
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{
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for (int x = 0; x < 256; x++)
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{
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bitmap[(y * 256) + x] = 0;
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}
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}
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for (int y = 0; y < 256; y++) // BAD: x and y are not a co-ordinate pair
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{
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for (int x = 0; x < 256; x++)
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{
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array1d[x] = 0;
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array1d[y] = 0;
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}
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}
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for (int z = 0; z < 256; z++) // GOOD: x, y and z are co-ordinates
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{
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for (int y = 0; y < 256; y++) // GOOD: x, y and z are co-ordinates
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{
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for (int x = 0; x < 256; x++)
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{
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array3d[x][y][z] = 0;
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}
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}
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}
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{
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string strings[10];
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for (int i = 0; i < 10; i++) // BAD: x and y are not a co-ordinate pair
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{
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for (int j = 0; j < strings[i].strlen; j++)
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{
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strings[i].str[j] = 0;
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}
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}
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}
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}
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