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121 lines
2.8 KiB
C#
121 lines
2.8 KiB
C#
using System;
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using System.Diagnostics;
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class Super
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{
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protected int Foo;
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protected virtual string Bar { get; set; }
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}
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class CompareIdenticalValues : Super
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{
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public void M()
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{
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if (this.Foo == Foo) ;
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if (base.Foo == Foo) ;
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if (Foo == new CompareIdenticalValues().Foo) ;
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var x = "Abc";
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if (x == "Abc") ;
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var temp = x == x; // BAD: but flagged by cs/constant-comparison
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double d = double.NaN;
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if (d == d) ; // !double.IsNan(d)
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if (d <= d) ; // !double.IsNan(d), but unlikely to be intentional
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if (d >= d) ; // !double.IsNan(d), but unlikely to be intentional
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if (d != d) ; // double.IsNan(d)
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if (d > d) ; // always false
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if (d < d) ; // always false
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float f = float.NaN;
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if (f == f) ; // !float.IsNan(f)
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if (f <= f) ; // !float.IsNan(f), but unlikely to be intentional
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if (f >= f) ; // !float.IsNan(f), but unlikely to be intentional
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if (f != f) ; // float.IsNan(f)
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if (f > f) ; // always false
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if (f < f) ; // always false
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int i = 0;
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if (i == i) ; // BAD: but flagged by cs/constant-condition
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if (i != i) ; // BAD: but flagged by cs/constant-condition
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CompareIdenticalValues c = null;
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c.Prop.Equals(c.Prop);
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Equals(c.Prop.Prop.Prop.Foo + 2, c.Prop.Prop.Prop.Foo + 2);
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Equals(c.Prop.Prop.Prop.Foo, c.Prop.Prop.Foo);
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if (base.Bar == Bar) ;
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if (Bar == this.Bar) ;
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Equals(this);
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if (1 + 1 == 2) ; // BAD: but flagged by cs/constant-condition
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if (1 + 1 == 3) ;
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if (0 == 1) ;
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var a = new int[0];
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if (a[0] == a[0]) ;
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if (this.Bar[0] == Bar[1 - 1]) ;
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if (this.Bar[0] == Bar[1]) ;
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if (this.Prop[Foo] == Prop[this.Foo]) ;
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if (this.Prop[0] == Prop[1]) ;
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}
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public CompareIdenticalValues Prop { get; set; }
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protected override string Bar { get; set; }
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public void IsBoxed<T>(T x) where T : I
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{
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ReferenceEquals(x, x);
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}
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public void IsBoxedWrong1<T>(T x) where T : struct
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{
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ReferenceEquals(x, x);
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}
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public void IsBoxedWrong2<T>(T x) where T : class
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{
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ReferenceEquals(x, x);
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}
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public void IsBoxedWrong3<T>(T x) where T : Super
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{
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ReferenceEquals(x, x);
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}
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public int this[int i] { get { return 0; } }
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}
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public interface I
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{
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void M();
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}
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class MutatingOperations
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{
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int x = 0;
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int Pop() => x--;
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int Push() => x++;
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void Good()
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{
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if (Pop() == Pop()) ;
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if (Push() == Push()) ;
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if (x++ == x++) ;
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if (x-- == x--) ;
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if (1 + x++ == 1 + x++) ;
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if ((double)this.Pop() == (double)this.Pop()) ;
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}
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}
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class Assertions
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{
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void F()
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{
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Debug.Assert(0 == 0); // GOOD
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}
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}
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