using System; namespace ConsoleApp1 { internal class Program { public static void Main(string[] args) { if (args.Length == 0) { Console.WriteLine("Print usage instructions here."); return; } var x = args[0]; var a = new A(x); Console.WriteLine(a.ToString()); } private string programName; public Program(string x) { programName = x; } // Program destructor ~Program() { Console.WriteLine("Program destructor called!"); } public string ProgramProp { get; set; } = "Hello World!"; public string this[int i] { get { return string.Empty; } set { } } /* * A program event. */ public event EventHandler ProgramClicked { add { Console.WriteLine("Program handler added"); } remove { Console.WriteLine("Program handler removed"); } } public static Program operator -(Program a, Program b) { return b; } [Program] public void AnnotatedMethod() { } } public class ProgramAttribute : Attribute { } }