// Generated automatically from android.hardware.SensorManager for testing purposes package android.hardware; import android.hardware.HardwareBuffer; import android.hardware.Sensor; import android.hardware.SensorDirectChannel; import android.hardware.SensorEventListener; import android.hardware.SensorListener; import android.hardware.TriggerEventListener; import android.os.Handler; import android.os.MemoryFile; import java.util.List; abstract public class SensorManager { abstract static public class DynamicSensorCallback { public DynamicSensorCallback(){} public void onDynamicSensorConnected(Sensor p0){} public void onDynamicSensorDisconnected(Sensor p0){} } public List getDynamicSensorList(int p0){ return null; } public List getSensorList(int p0){ return null; } public Sensor getDefaultSensor(int p0){ return null; } public Sensor getDefaultSensor(int p0, boolean p1){ return null; } public SensorDirectChannel createDirectChannel(HardwareBuffer p0){ return null; } public SensorDirectChannel createDirectChannel(MemoryFile p0){ return null; } public boolean cancelTriggerSensor(TriggerEventListener p0, Sensor p1){ return false; } public boolean flush(SensorEventListener p0){ return false; } public boolean isDynamicSensorDiscoverySupported(){ return false; } public boolean registerListener(SensorEventListener p0, Sensor p1, int p2){ return false; } public boolean registerListener(SensorEventListener p0, Sensor p1, int p2, Handler p3){ return false; } public boolean registerListener(SensorEventListener p0, Sensor p1, int p2, int p3){ return false; } public boolean registerListener(SensorEventListener p0, Sensor p1, int p2, int p3, Handler p4){ return false; } public boolean registerListener(SensorListener p0, int p1){ return false; } public boolean registerListener(SensorListener p0, int p1, int p2){ return false; } public boolean requestTriggerSensor(TriggerEventListener p0, Sensor p1){ return false; } public int getSensors(){ return 0; } public static boolean getRotationMatrix(float[] p0, float[] p1, float[] p2, float[] p3){ return false; } public static boolean remapCoordinateSystem(float[] p0, int p1, int p2, float[] p3){ return false; } public static float GRAVITY_DEATH_STAR_I = 0; public static float GRAVITY_EARTH = 0; public static float GRAVITY_JUPITER = 0; public static float GRAVITY_MARS = 0; public static float GRAVITY_MERCURY = 0; public static float GRAVITY_MOON = 0; public static float GRAVITY_NEPTUNE = 0; public static float GRAVITY_PLUTO = 0; public static float GRAVITY_SATURN = 0; public static float GRAVITY_SUN = 0; public static float GRAVITY_THE_ISLAND = 0; public static float GRAVITY_URANUS = 0; public static float GRAVITY_VENUS = 0; public static float LIGHT_CLOUDY = 0; public static float LIGHT_FULLMOON = 0; public static float LIGHT_NO_MOON = 0; public static float LIGHT_OVERCAST = 0; public static float LIGHT_SHADE = 0; public static float LIGHT_SUNLIGHT = 0; public static float LIGHT_SUNLIGHT_MAX = 0; public static float LIGHT_SUNRISE = 0; public static float MAGNETIC_FIELD_EARTH_MAX = 0; public static float MAGNETIC_FIELD_EARTH_MIN = 0; public static float PRESSURE_STANDARD_ATMOSPHERE = 0; public static float STANDARD_GRAVITY = 0; public static float getAltitude(float p0, float p1){ return 0; } public static float getInclination(float[] p0){ return 0; } public static float[] getOrientation(float[] p0, float[] p1){ return null; } public static int AXIS_MINUS_X = 0; public static int AXIS_MINUS_Y = 0; public static int AXIS_MINUS_Z = 0; public static int AXIS_X = 0; public static int AXIS_Y = 0; public static int AXIS_Z = 0; public static int DATA_X = 0; public static int DATA_Y = 0; public static int DATA_Z = 0; public static int RAW_DATA_INDEX = 0; public static int RAW_DATA_X = 0; public static int RAW_DATA_Y = 0; public static int RAW_DATA_Z = 0; public static int SENSOR_ACCELEROMETER = 0; public static int SENSOR_ALL = 0; public static int SENSOR_DELAY_FASTEST = 0; public static int SENSOR_DELAY_GAME = 0; public static int SENSOR_DELAY_NORMAL = 0; public static int SENSOR_DELAY_UI = 0; public static int SENSOR_LIGHT = 0; public static int SENSOR_MAGNETIC_FIELD = 0; public static int SENSOR_MAX = 0; public static int SENSOR_MIN = 0; public static int SENSOR_ORIENTATION = 0; public static int SENSOR_ORIENTATION_RAW = 0; public static int SENSOR_PROXIMITY = 0; public static int SENSOR_STATUS_ACCURACY_HIGH = 0; public static int SENSOR_STATUS_ACCURACY_LOW = 0; public static int SENSOR_STATUS_ACCURACY_MEDIUM = 0; public static int SENSOR_STATUS_NO_CONTACT = 0; public static int SENSOR_STATUS_UNRELIABLE = 0; public static int SENSOR_TEMPERATURE = 0; public static int SENSOR_TRICORDER = 0; public static void getAngleChange(float[] p0, float[] p1, float[] p2){} public static void getQuaternionFromVector(float[] p0, float[] p1){} public static void getRotationMatrixFromVector(float[] p0, float[] p1){} public void registerDynamicSensorCallback(SensorManager.DynamicSensorCallback p0){} public void registerDynamicSensorCallback(SensorManager.DynamicSensorCallback p0, Handler p1){} public void unregisterDynamicSensorCallback(SensorManager.DynamicSensorCallback p0){} public void unregisterListener(SensorEventListener p0){} public void unregisterListener(SensorEventListener p0, Sensor p1){} public void unregisterListener(SensorListener p0){} public void unregisterListener(SensorListener p0, int p1){} }