int source(); void sink(...); bool guarded(int); void bg_basic(int source) { if (guarded(source)) { sink(source); } else { sink(source); // $ ast,ir } } void bg_not(int source) { if (!guarded(source)) { sink(source); // $ ast,ir } else { sink(source); } } void bg_and(int source, bool arbitrary) { if (guarded(source) && arbitrary) { sink(source); } else { sink(source); // $ ast,ir } } void bg_or(int source, bool arbitrary) { if (guarded(source) || arbitrary) { sink(source); // $ ast,ir } else { sink(source); // $ ast,ir } } void bg_return(int source) { if (!guarded(source)) { return; } sink(source); } struct XY { int x, y; }; void bg_stackstruct(XY s1, XY s2) { s1.x = source(); if (guarded(s1.x)) { sink(s1.x); // $ SPURIOUS: ast } else if (guarded(s1.y)) { sink(s1.x); // $ ast,ir } else if (guarded(s2.y)) { sink(s1.x); // $ ast,ir } } void bg_structptr(XY *p1, XY *p2) { // $ ast-def=p1 ast-def=p2 p1->x = source(); if (guarded(p1->x)) { sink(p1->x); // $ SPURIOUS: ast } else if (guarded(p1->y)) { sink(p1->x); // $ ast,ir } else if (guarded(p2->x)) { sink(p1->x); // $ ast,ir } } int* indirect_source(); bool guarded(const int*); void bg_indirect_expr() { int *buf = indirect_source(); if (guarded(buf)) { sink(buf); } }