/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.content; import android.os.Bundle; /** * Base class for code that will receive intents sent by sendBroadcast(). * *
If you don't need to send broadcasts across applications, consider using * this class with {@link android.support.v4.content.LocalBroadcastManager} instead * of the more general facilities described below. This will give you a much * more efficient implementation (no cross-process communication needed) and allow * you to avoid thinking about any security issues related to other applications * being able to receive or send your broadcasts. * *
You can either dynamically register an instance of this class with
* {@link Context#registerReceiver Context.registerReceiver()}
* or statically publish an implementation through the
* {@link android.R.styleable#AndroidManifestReceiver <receiver>}
* tag in your AndroidManifest.xml.
*
*
Note: * If registering a receiver in your * {@link android.app.Activity#onResume() Activity.onResume()} * implementation, you should unregister it in * {@link android.app.Activity#onPause() Activity.onPause()}. * (You won't receive intents when paused, * and this will cut down on unnecessary system overhead). Do not unregister in * {@link android.app.Activity#onSaveInstanceState(android.os.Bundle) Activity.onSaveInstanceState()}, * because this won't be called if the user moves back in the history * stack. * *
There are two major classes of broadcasts that can be received:
*Even in the case of normal broadcasts, the system may in some * situations revert to delivering the broadcast one receiver at a time. In * particular, for receivers that may require the creation of a process, only * one will be run at a time to avoid overloading the system with new processes. * In this situation, however, the non-ordered semantics hold: these receivers still * cannot return results or abort their broadcast.
* *Note that, although the Intent class is used for sending and receiving * these broadcasts, the Intent broadcast mechanism here is completely separate * from Intents that are used to start Activities with * {@link Context#startActivity Context.startActivity()}. * There is no way for a BroadcastReceiver * to see or capture Intents used with startActivity(); likewise, when * you broadcast an Intent, you will never find or start an Activity. * These two operations are semantically very different: starting an * Activity with an Intent is a foreground operation that modifies what the * user is currently interacting with; broadcasting an Intent is a background * operation that the user is not normally aware of. * *
The BroadcastReceiver class (when launched as a component through * a manifest's {@link android.R.styleable#AndroidManifestReceiver <receiver>} * tag) is an important part of an * application's overall lifecycle.
* *Topics covered here: *
* *For information about how to use this class to receive and resolve intents, read the * Intents and Intent Filters * developer guide.
*Receivers used with the {@link Context} APIs are by their nature a * cross-application facility, so you must consider how other applications * may be able to abuse your use of them. Some things to consider are: * *
The Intent namespace is global. Make sure that Intent action names and * other strings are written in a namespace you own, or else you may inadvertantly * conflict with other applications. *
When you use {@link Context#registerReceiver(BroadcastReceiver, IntentFilter)}, * any application may send broadcasts to that registered receiver. You can * control who can send broadcasts to it through permissions described below. *
When you publish a receiver in your application's manifest and specify
* intent-filters for it, any other application can send broadcasts to it regardless
* of the filters you specify. To prevent others from sending to it, make it
* unavailable to them with android:exported="false".
*
When you use {@link Context#sendBroadcast(Intent)} or related methods, * normally any other application can receive these broadcasts. You can control who * can receive such broadcasts through permissions described below. Alternatively, * starting with {@link android.os.Build.VERSION_CODES#ICE_CREAM_SANDWICH}, you * can also safely restrict the broadcast to a single application with * {@link Intent#setPackage(String) Intent.setPackage} *
None of these issues exist when using * {@link android.support.v4.content.LocalBroadcastManager}, since intents * broadcast it never go outside of the current process. * *
Access permissions can be enforced by either the sender or receiver * of a broadcast. * *
To enforce a permission when sending, you supply a non-null
* permission argument to
* {@link Context#sendBroadcast(Intent, String)} or
* {@link Context#sendOrderedBroadcast(Intent, String, BroadcastReceiver, android.os.Handler, int, String, Bundle)}.
* Only receivers who have been granted this permission
* (by requesting it with the
* {@link android.R.styleable#AndroidManifestUsesPermission <uses-permission>}
* tag in their AndroidManifest.xml) will be able to receive
* the broadcast.
*
*
To enforce a permission when receiving, you supply a non-null
* permission when registering your receiver -- either when calling
* {@link Context#registerReceiver(BroadcastReceiver, IntentFilter, String, android.os.Handler)}
* or in the static
* {@link android.R.styleable#AndroidManifestReceiver <receiver>}
* tag in your AndroidManifest.xml. Only broadcasters who have
* been granted this permission (by requesting it with the
* {@link android.R.styleable#AndroidManifestUsesPermission <uses-permission>}
* tag in their AndroidManifest.xml) will be able to send an
* Intent to the receiver.
*
*
See the Security and Permissions * document for more information on permissions and security in general. * * *
A BroadcastReceiver object is only valid for the duration of the call * to {@link #onReceive}. Once your code returns from this function, * the system considers the object to be finished and no longer active. * *
This has important repercussions to what you can do in an * {@link #onReceive} implementation: anything that requires asynchronous * operation is not available, because you will need to return from the * function to handle the asynchronous operation, but at that point the * BroadcastReceiver is no longer active and thus the system is free to kill * its process before the asynchronous operation completes. * *
In particular, you may not show a dialog or bind to a service from * within a BroadcastReceiver. For the former, you should instead use the * {@link android.app.NotificationManager} API. For the latter, you can * use {@link android.content.Context#startService Context.startService()} to * send a command to the service. * * *
A process that is currently executing a BroadcastReceiver (that is, * currently running the code in its {@link #onReceive} method) is * considered to be a foreground process and will be kept running by the * system except under cases of extreme memory pressure. * *
Once you return from onReceive(), the BroadcastReceiver is no longer * active, and its hosting process is only as important as any other application * components that are running in it. This is especially important because if * that process was only hosting the BroadcastReceiver (a common case for * applications that the user has never or not recently interacted with), then * upon returning from onReceive() the system will consider its process * to be empty and aggressively kill it so that resources are available for other * more important processes. * *
This means that for longer-running operations you will often use * a {@link android.app.Service} in conjunction with a BroadcastReceiver to keep * the containing process active for the entire time of your operation. */ public abstract class BroadcastReceiver { /** * State for a result that is pending for a broadcast receiver. Returned * by {@link BroadcastReceiver#goAsync() goAsync()} * while in {@link BroadcastReceiver#onReceive BroadcastReceiver.onReceive()}. * This allows you to return from onReceive() without having the broadcast * terminate; you must call {@link #finish()} once you are done with the * broadcast. This allows you to process the broadcast off of the main * thread of your app. * *
Note on threading: the state inside of this class is not itself * thread-safe, however you can use it from any thread if you properly * sure that you do not have races. Typically this means you will hand * the entire object to another thread, which will be solely responsible * for setting any results and finally calling {@link #finish()}. */ public BroadcastReceiver() { } /** * This method is called when the BroadcastReceiver is receiving an Intent * broadcast. During this time you can use the other methods on * BroadcastReceiver to view/modify the current result values. This method * is always called within the main thread of its process, unless you * explicitly asked for it to be scheduled on a different thread using * {@link android.content.Context#registerReceiver(BroadcastReceiver, * IntentFilter, String, android.os.Handler)}. When it runs on the main * thread you should * never perform long-running operations in it (there is a timeout of * 10 seconds that the system allows before considering the receiver to * be blocked and a candidate to be killed). You cannot launch a popup dialog * in your implementation of onReceive(). * *
If this BroadcastReceiver was launched through a <receiver> tag, * then the object is no longer alive after returning from this * function. This means you should not perform any operations that * return a result to you asynchronously -- in particular, for interacting * with services, you should use * {@link Context#startService(Intent)} instead of * {@link Context#bindService(Intent, ServiceConnection, int)}. If you wish * to interact with a service that is already running, you can use * {@link #peekService}. * *
The Intent filters used in {@link android.content.Context#registerReceiver} * and in application manifests are not guaranteed to be exclusive. They * are hints to the operating system about how to find suitable recipients. It is * possible for senders to force delivery to specific recipients, bypassing filter * resolution. For this reason, {@link #onReceive(Context, Intent) onReceive()} * implementations should respond only to known actions, ignoring any unexpected * Intents that they may receive. * * @param context The Context in which the receiver is running. * @param intent The Intent being received. */ public abstract void onReceive(Context context, Intent intent); }