using System; class ChainedIs { public void M(object x) { if (x is A) { } else if (x is B) { } else if (x is C) { } else if (x is D) { } else if (x is E) { } // GOOD if (x is A) { } else if (x is B) { } else if (x is C) { } else if (x is D) { } else if (x is E) { } else if (x is int) { } else if (x is int[]) { } else if (x is Tuple) { } // GOOD if (x is A) { } else if (x is B) { } else if (x is C) { } else if (x is D) { } else if (x is E) { } else if (x is F) { } // BAD } class A { } class B { } class C { } class D { } class E { } class F { } }