using System; class CompileTimeOperators { int Default() { return default(int); } int Sizeof() { return sizeof(int); } Type Typeof() { return typeof(int); } string Nameof(int i) { return nameof(i); } } class GotoInTryFinally { void M() { try { goto End; Console.WriteLine("Dead"); } finally { Console.WriteLine("Finally"); } Console.WriteLine("Dead"); End: Console.WriteLine("End"); } }