// Generated automatically from android.graphics.Matrix for testing purposes package android.graphics; import android.graphics.RectF; import java.io.PrintWriter; public class Matrix { public Matrix(){} public Matrix(Matrix p0){} public String toShortString(){ return null; } public String toString(){ return null; } public boolean equals(Object p0){ return false; } public boolean invert(Matrix p0){ return false; } public boolean isAffine(){ return false; } public boolean isIdentity(){ return false; } public boolean mapRect(RectF p0){ return false; } public boolean mapRect(RectF p0, RectF p1){ return false; } public boolean postConcat(Matrix p0){ return false; } public boolean postRotate(float p0){ return false; } public boolean postRotate(float p0, float p1, float p2){ return false; } public boolean postScale(float p0, float p1){ return false; } public boolean postScale(float p0, float p1, float p2, float p3){ return false; } public boolean postSkew(float p0, float p1){ return false; } public boolean postSkew(float p0, float p1, float p2, float p3){ return false; } public boolean postTranslate(float p0, float p1){ return false; } public boolean preConcat(Matrix p0){ return false; } public boolean preRotate(float p0){ return false; } public boolean preRotate(float p0, float p1, float p2){ return false; } public boolean preScale(float p0, float p1){ return false; } public boolean preScale(float p0, float p1, float p2, float p3){ return false; } public boolean preSkew(float p0, float p1){ return false; } public boolean preSkew(float p0, float p1, float p2, float p3){ return false; } public boolean preTranslate(float p0, float p1){ return false; } public boolean rectStaysRect(){ return false; } public boolean setConcat(Matrix p0, Matrix p1){ return false; } public boolean setPolyToPoly(float[] p0, int p1, float[] p2, int p3, int p4){ return false; } public boolean setRectToRect(RectF p0, RectF p1, Matrix.ScaleToFit p2){ return false; } public final void dump(PrintWriter p0){} public float mapRadius(float p0){ return 0; } public int hashCode(){ return 0; } public static Matrix IDENTITY_MATRIX = null; public static int MPERSP_0 = 0; public static int MPERSP_1 = 0; public static int MPERSP_2 = 0; public static int MSCALE_X = 0; public static int MSCALE_Y = 0; public static int MSKEW_X = 0; public static int MSKEW_Y = 0; public static int MTRANS_X = 0; public static int MTRANS_Y = 0; public void getValues(float[] p0){} public void mapPoints(float[] p0){} public void mapPoints(float[] p0, float[] p1){} public void mapPoints(float[] p0, int p1, float[] p2, int p3, int p4){} public void mapVectors(float[] p0){} public void mapVectors(float[] p0, float[] p1){} public void mapVectors(float[] p0, int p1, float[] p2, int p3, int p4){} public void reset(){} public void set(Matrix p0){} public void setRotate(float p0){} public void setRotate(float p0, float p1, float p2){} public void setScale(float p0, float p1){} public void setScale(float p0, float p1, float p2, float p3){} public void setSinCos(float p0, float p1){} public void setSinCos(float p0, float p1, float p2, float p3){} public void setSkew(float p0, float p1){} public void setSkew(float p0, float p1, float p2, float p3){} public void setTranslate(float p0, float p1){} public void setValues(float[] p0){} static public enum ScaleToFit { CENTER, END, FILL, START; private ScaleToFit() {} } }