using System; namespace Semmle.Util.Logging { /// /// A logger. /// public interface ILogger : IDisposable { /// /// Log the given text with the given severity. /// void Log(Severity s, string text, int? threadId = null); void LogError(string text, int? threadId = null) => Log(Severity.Error, text, threadId); void LogWarning(string text, int? threadId = null) => Log(Severity.Warning, text, threadId); void LogInfo(string text, int? threadId = null) => Log(Severity.Info, text, threadId); void LogDebug(string text, int? threadId = null) => Log(Severity.Debug, text, threadId); void LogTrace(string text, int? threadId = null) => Log(Severity.Trace, text, threadId); } }