// Generated automatically from javafx.scene.input.RotateEvent for testing purposes package javafx.scene.input; import javafx.event.Event; import javafx.event.EventTarget; import javafx.event.EventType; import javafx.scene.input.GestureEvent; import javafx.scene.input.PickResult; public class RotateEvent extends GestureEvent { protected RotateEvent() {} public EventType getEventType(){ return null; } public RotateEvent copyFor(Object p0, EventTarget p1){ return null; } public RotateEvent copyFor(Object p0, EventTarget p1, EventType p2){ return null; } public RotateEvent(EventType p0, double p1, double p2, double p3, double p4, boolean p5, boolean p6, boolean p7, boolean p8, boolean p9, boolean p10, double p11, double p12, PickResult p13){} public RotateEvent(Object p0, EventTarget p1, EventType p2, double p3, double p4, double p5, double p6, boolean p7, boolean p8, boolean p9, boolean p10, boolean p11, boolean p12, double p13, double p14, PickResult p15){} public String toString(){ return null; } public double getAngle(){ return 0; } public double getTotalAngle(){ return 0; } public static EventType ANY = null; public static EventType ROTATE = null; public static EventType ROTATION_FINISHED = null; public static EventType ROTATION_STARTED = null; }