using System;
namespace Semmle.Util.Logging
{
///
/// A logger.
///
public interface ILogger : IDisposable
{
///
/// Log the given text with the given severity.
///
void Log(Severity s, string text, int? threadId = null);
void LogError(string text, int? threadId = null) => Log(Severity.Error, text, threadId);
void LogWarning(string text, int? threadId = null) => Log(Severity.Warning, text, threadId);
void LogInfo(string text, int? threadId = null) => Log(Severity.Info, text, threadId);
void LogDebug(string text, int? threadId = null) => Log(Severity.Debug, text, threadId);
void LogTrace(string text, int? threadId = null) => Log(Severity.Trace, text, threadId);
}
}