The foreach was erroneously labelling the `True` and `False` edges as backedges.
Added a case for the compiler generated while in the predicate `getInstructionBackEdgeSuccessor/2`
from the file `IRConstruction.qll` so that only the edges from inside the body are labeled as back edges.
Added a framework for the translation of compiler generated elements, so that the process of adding a new desugaring process is almost mechanical.
The files in `internal` serve as the superclasses for all the compiler generated elements.
The file `Common.qll` captures common patterns for the compiler generated code to improve code sharing (by pattern I mean an element that appears in multiple desugarings). For example the `try...finally` pattern appears in the desugaring process of both the `lock` and the `foreach` stmts, so a class the provides a blueprint for this pattern is exposed. Several other patterns are present.
The expected output has also been updated (after a rebase) and it should be ignored.
The `raw/internal` folder has been restructured to better enhance code sharing between compiler generated elements and AST generated elements.
The translated calls classes have been refactored to better fit the C# library.
A new folder has been added, `common` that provides blueprints for the classes that deal with translations of calls, declarations, exprs and conditions.
Several `TranslatedX.qll` files have been modified so that they use those blueprint classes.
We haven't come to a conclusion on whether these two types will remain
identical forever. To make sure we're able to change it in the future,
this change makes it impossible to cast between the two types. Callers
must use the `asInstruction` member predicate to convert.
g++ doesn't support this code:
sorry, unimplemented: non-trivial designated initializers not supported
twoIntFields sSwapped = { .m2 = source(), .m1 = 0 };
so we need to build it in clang mode.