More in general, the managed renderer flow does things more sensibly
in case an exception is thrown:
* it will not remove any file
* it will drop already written files from the registry, so that codegen
won't be skipped for those files during the next run
This is a developer QoL improvement, where running codegen will skip
writing (and especially formatting) any files that were not changed.
**Why?** While code generation in itself was pretty much instant, QL
formatting of generated code was starting to take a long time. This made
unconditionally running codegen quite annoying, for example before each
test run as part of an IDE workflow or as part of the pre-commit hook.
**How?** This was not completely straightforward as we could not work
with the contents of the file prior to code generation as that was
already post-processed by the QL formatting, so we had no chance of
comparing the output of template rendering with that. We therefore store
the hashes of the files _prior_ to QL formatting in a checked-in file
(`swift/ql/.generated.list`). We can therefore load those hashes at
the beginning of code generation, use them to compare the template
rendering output and update them in this special registry file.
**What else?** We also extend this mechanism to detect accidental
modification of generated files in a more robust way. Before this patch,
we were doing it with a rough regexp based heuristic. Now, we just store
the hashes of the files _after_ QL formatting in the same checked file,
so we can check that and stop generation if a generated file was
modified, or a stub was modified without removing the `// generated`
header.
This checks in the trapgen script generating trap entries in C++.
The codegen suite has been slightly reorganized, moving the templates
directory up one level and chopping everything into smaller bazel
packages. Running tests is now done via
```
bazel run //swift/codegen/test
```
With respect to the PoC, the nested `codeql::trap` namespace has been
dropped in favour of a `Trap` prefix (or suffix in case of entries)
within the `codeql` namespace. Also, generated C++ code is not checked
in in git any more, and generated during build. Finally, labels get
printed in hex in the trap file.
`TrapLabel` is for the moment only default-constructible, so only one
single label is possible. `TrapArena`, that is responsible for creating
disjoint labels will come in a later commit.
Tests can be run with
```
bazel test //swift/codegen:tests
```
Coverage can be checked installing `pytest-cov` and running
```
pytest --cov=swift/codegen swift/codegen/test
```