The foreach was erroneously labelling the `True` and `False` edges as backedges.
Added a case for the compiler generated while in the predicate `getInstructionBackEdgeSuccessor/2`
from the file `IRConstruction.qll` so that only the edges from inside the body are labeled as back edges.
Added a framework for the translation of compiler generated elements, so that the process of adding a new desugaring process is almost mechanical.
The files in `internal` serve as the superclasses for all the compiler generated elements.
The file `Common.qll` captures common patterns for the compiler generated code to improve code sharing (by pattern I mean an element that appears in multiple desugarings). For example the `try...finally` pattern appears in the desugaring process of both the `lock` and the `foreach` stmts, so a class the provides a blueprint for this pattern is exposed. Several other patterns are present.
The expected output has also been updated (after a rebase) and it should be ignored.
The `raw/internal` folder has been restructured to better enhance code sharing between compiler generated elements and AST generated elements.
The translated calls classes have been refactored to better fit the C# library.
A new folder has been added, `common` that provides blueprints for the classes that deal with translations of calls, declarations, exprs and conditions.
Several `TranslatedX.qll` files have been modified so that they use those blueprint classes.
Partial data flow had a semantic merge conflict with this branch. The
problem is that partial data flow doesn't (and shouldn't) cause the
initial pruning steps to run, but the length-2 access paths depend on
the `consCand` information that comes from that initial pruning. The
solution is to restore the old `AccessPath` class, now called
`PartialAccessPath` for use only by partial data flow.
With this change, partial data flow will in some cases allow more field
flow than non-partial data flow.