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C#: Take nullability into account when creating symbol entities. Otherwise, an entity with the wrong (cached) nullability could be created.
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@@ -51,7 +51,18 @@ namespace Semmle.Extraction
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/// <returns>The new/existing entity.</returns>
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public Entity CreateEntity<Type, Entity>(ICachedEntityFactory<Type, Entity> factory, Type init) where Entity : ICachedEntity
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{
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return init == null ? CreateEntity2(factory, init) : CreateNonNullEntity(factory, init);
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return init == null ? CreateEntity2(factory, init) : CreateNonNullEntity(factory, init, objectEntityCache);
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}
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/// <summary>
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/// Creates a new entity using the factory.
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/// </summary>
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/// <param name="factory">The entity factory.</param>
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/// <param name="init">The initializer for the entity.</param>
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/// <returns>The new/existing entity.</returns>
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public Entity CreateEntityFromSymbol<Type, Entity>(ICachedEntityFactory<Type, Entity> factory, Type init) where Entity : ICachedEntity
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{
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return init == null ? CreateEntity2(factory, init) : CreateNonNullEntity(factory, init, symbolEntityCache);
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}
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// A recursion guard against writing to the trap file whilst writing an id to the trap file.
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@@ -136,8 +147,12 @@ namespace Semmle.Extraction
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public Label GetNewLabel() => new Label(GetNewId());
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private Entity CreateNonNullEntity<Type, Entity>(ICachedEntityFactory<Type, Entity> factory, Type init) where Entity : ICachedEntity
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=> CreateNonNullEntity(factory, init, objectEntityCache);
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private Entity CreateNonNullEntity<Type, Entity>(ICachedEntityFactory<Type, Entity> factory, Type init, IDictionary<object, ICachedEntity> dictionary) where Entity : ICachedEntity
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{
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if (objectEntityCache.TryGetValue(init, out var cached))
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if (dictionary.TryGetValue(init, out var cached))
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return (Entity)cached;
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using (StackGuard)
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@@ -146,7 +161,7 @@ namespace Semmle.Extraction
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var entity = factory.Create(this, init);
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entity.Label = label;
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objectEntityCache[init] = entity;
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dictionary[init] = entity;
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DefineLabel(entity, TrapWriter.Writer, Extractor);
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if (entity.NeedsPopulation)
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@@ -200,7 +215,17 @@ namespace Semmle.Extraction
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#if DEBUG_LABELS
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readonly Dictionary<string, ICachedEntity> idLabelCache = new Dictionary<string, ICachedEntity>();
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#endif
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readonly Dictionary<object, ICachedEntity> objectEntityCache = new Dictionary<object, ICachedEntity>();
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class SymbolComparer : IEqualityComparer<object>
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{
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IEqualityComparer<ISymbol> comparer = SymbolEqualityComparer.IncludeNullability;
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bool IEqualityComparer<object>.Equals(object x, object y) => comparer.Equals((ISymbol)x, (ISymbol)y);
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int IEqualityComparer<object>.GetHashCode(object obj) => comparer.GetHashCode((ISymbol)obj);
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}
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readonly IDictionary<object, ICachedEntity> objectEntityCache = new Dictionary<object, ICachedEntity>();
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readonly IDictionary<object, ICachedEntity> symbolEntityCache = new Dictionary<object, ICachedEntity>(10000, new SymbolComparer());
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readonly Dictionary<ICachedEntity, Label> entityLabelCache = new Dictionary<ICachedEntity, Label>();
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readonly HashSet<Label> extractedGenerics = new HashSet<Label>();
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@@ -130,6 +130,19 @@ namespace Semmle.Extraction
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public static Entity CreateEntity<Type, Entity>(this ICachedEntityFactory<Type, Entity> factory, Context cx, Type init)
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where Entity : ICachedEntity => cx.CreateEntity(factory, init);
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/// <summary>
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/// Creates and populates a new entity, or returns the existing one from the cache.
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/// </summary>
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/// <typeparam name="Type">The symbol type used to construct the entity.</typeparam>
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/// <typeparam name="Entity">The type of the entity to create.</typeparam>
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/// <param name="cx">The extractor context.</param>
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/// <param name="factory">The factory used to construct the entity.</param>
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/// <param name="init">The initializer for the entity, which may not be null.</param>
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/// <returns>The entity.</returns>
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public static Entity CreateEntityFromSymbol<Type, Entity>(this ICachedEntityFactory<Type, Entity> factory, Context cx, Type init)
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where Entity : ICachedEntity
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where Type : ISymbol => cx.CreateEntityFromSymbol(factory, init);
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/// <summary>
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/// Creates and populates a new entity, but uses a different cache.
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/// </summary>
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