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C++: Follow-up changes
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@@ -1,6 +1,5 @@
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uniqueEnclosingCallable
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uniqueTypeBound
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uniqueTypeRepr
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uniqueType
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uniqueNodeLocation
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missingLocation
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uniqueNodeToString
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@@ -1,6 +1,5 @@
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uniqueEnclosingCallable
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uniqueTypeBound
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uniqueTypeRepr
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uniqueType
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uniqueNodeLocation
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| BarrierGuard.cpp:2:11:2:13 | p#0 | Node should have one location but has 6. |
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| acrossLinkTargets.cpp:2:11:2:13 | p#0 | Node should have one location but has 6. |
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@@ -1,8 +1,7 @@
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uniqueEnclosingCallable
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| C.cpp:37:24:37:33 | 0 | Node should have one enclosing callable but has 0. |
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| C.cpp:37:24:37:33 | new | Node should have one enclosing callable but has 0. |
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uniqueTypeBound
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uniqueTypeRepr
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uniqueType
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uniqueNodeLocation
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missingLocation
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uniqueNodeToString
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@@ -1,6 +1,5 @@
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uniqueEnclosingCallable
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uniqueTypeBound
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uniqueTypeRepr
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uniqueType
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uniqueNodeLocation
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| D.cpp:1:17:1:17 | o | Node should have one location but has 3. |
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| by_reference.cpp:1:17:1:17 | o | Node should have one location but has 3. |
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@@ -8,10 +8,7 @@ uniqueEnclosingCallable
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| misc.c:210:24:210:24 | 0 | Node should have one enclosing callable but has 0. |
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| misc.c:210:24:210:28 | ... + ... | Node should have one enclosing callable but has 0. |
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| misc.c:210:28:210:28 | 1 | Node should have one enclosing callable but has 0. |
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uniqueTypeBound
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| cpp17.cpp:15:5:15:45 | call to unknown function | Node should have one type bound but has 0. |
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uniqueTypeRepr
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| cpp17.cpp:15:5:15:45 | call to unknown function | Node should have one type representation but has 0. |
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uniqueType
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uniqueNodeLocation
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| break_labels.c:2:11:2:11 | i | Node should have one location but has 4. |
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| break_labels.c:2:11:2:11 | x | Node should have one location but has 4. |
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@@ -1,6 +1,5 @@
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uniqueEnclosingCallable
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uniqueTypeBound
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uniqueTypeRepr
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uniqueType
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uniqueNodeLocation
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| aggregateinitializer.c:1:6:1:6 | AliasedDefinition | Node should have one location but has 20. |
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| aggregateinitializer.c:1:6:1:6 | AliasedUse | Node should have one location but has 20. |
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