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PS: Copy extractor and various scripts from internal repo to public repo.
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using System;
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using System.IO;
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using System.Management.Automation.Language;
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namespace Semmle.Extraction.PowerShell.Entities
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{
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internal class StatementBlockEntity : CachedEntity<(StatementBlockAst, StatementBlockAst)>
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{
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private StatementBlockEntity(PowerShellContext cx, StatementBlockAst fragment)
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: base(cx, (fragment, fragment))
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{
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}
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public override Microsoft.CodeAnalysis.Location ReportingLocation => PowerShellContext.CreateAnalysisLocation(Fragment);
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public StatementBlockAst Fragment => Symbol.Item1;
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public override void Populate(TextWriter trapFile)
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{
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trapFile.statement_block(this, Fragment.Statements.Count, Fragment.Traps?.Count ?? 0);
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trapFile.statement_block_location(this, TrapSuitableLocation);
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for (int index = 0; index < Fragment.Statements.Count; index++)
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{
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trapFile.statement_block_statement(this, index,
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EntityConstructor.ConstructAppropriateEntity(PowerShellContext, Fragment.Statements[index]));
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}
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if (Fragment.Traps is not null)
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{
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for (int index = 0; index < Fragment.Traps.Count; index++)
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{
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trapFile.statement_block_trap(this, index,
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EntityConstructor.ConstructAppropriateEntity(PowerShellContext, Fragment.Traps[index]));
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}
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}
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}
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public override bool NeedsPopulation => true;
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public override void WriteId(EscapingTextWriter trapFile)
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{
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trapFile.WriteSubId(TrapSuitableLocation);
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trapFile.Write(";statement_block");
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}
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internal static StatementBlockEntity Create(PowerShellContext cx, StatementBlockAst fragment)
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{
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var init = (fragment, fragment);
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return StatementBlockEntityFactory.Instance.CreateEntity(cx, init, init);
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}
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private class StatementBlockEntityFactory : CachedEntityFactory<(StatementBlockAst, StatementBlockAst), StatementBlockEntity>
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{
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public static StatementBlockEntityFactory Instance { get; } = new StatementBlockEntityFactory();
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public override StatementBlockEntity Create(PowerShellContext cx, (StatementBlockAst, StatementBlockAst) init) =>
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new StatementBlockEntity(cx, init.Item1);
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}
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public override TrapStackBehaviour TrapStackBehaviour => TrapStackBehaviour.OptionalLabel;
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}
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}
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